Thanks to Paul Czege, Raffaele Manzo, Giulia Barbano, and Mario Bolzoni, we have yet another special development to announce, something completely new and unattempted in Game Chef before.
This year, Game Chef participants may design and submit games written in Italian. Here’s how this will work:
- Design and write a game in Italian, following the announced guidelines and ingredient requirements. Submit it before the deadline along with everyone else, via the Game Chef blog.
- At the peer-review stage, games submitted in Italian will be assigned for peer-review only to others who’ve also submitted games written in Italian. These participants will then post their reviews (in Italian) and recommend one of the games they’ve reviewed to go on to the finals.
- Because the Italian-language community will almost certainly have fewer than twenty submissions, there probably won’t be a clear verdict for which games should go to the finals, just from peer recommendations. So the Italian-language games that receive the most recommendations will be read by Giulia Barbano and Mario Bolzoni, who will select 1-3 games for translation to English, based on what % of total submissions the Italian-language games represent.
- These finalists will then be translated to English by Raffaele Manzo and will go up against the English-language finalists in the final judging.
As always, non-native speakers of English are certainly welcome to submit games written in English. This special opportunity for Italian speakers is really only possible because of the heroic volunteering of Raffaele Manzo, whose translation skills are quite formidable. Hopefully we can build on this experience in the future and offer other opportunities to the vibrant game design communities in other parts of the world.
This announcement is repeated below, in Italian. Continue reading